Bullet Hell

Bullet Hell is a type of level in Jetshift where players must avoid every projectile shot in their direction that is constantly being fired rapidly and all over the place. It is played on the fourth, eighth and ninth levels in each world. The bullets shot are indestructible, so shooting is pointless in this stage.

Coming in contact with a single bullet will instantly kill the player. However, contact with bullets in Arising Giants will not instantly kill them, but deal 1 damage instead.

Surviving the level is not dependant on the number of bullets in a single level. It all depends on a timer that starts when a Bullet Hell begins; The player can tell how far they are through a Bullet Hell by looking at the progress bar in the top-right corner.
 * In World 1, the player has to survive 25 seconds.
 * In World 2, it is 30 seconds.
 * In World 3, it is 35 seconds.
 * In World 4, it is 50 seconds.
 * In World 5, it is 1 minute and 5 seconds.
 * In World 6, it is 1 minute and 15 seconds, but after Devil Demon has been defeated, it is 1 minute and 30 seconds.
 * In World 7, it is 2 minutes and 30 seconds. This is the longest bullet hell stage and is the most difficult.