Weapons

Weapons are combat tools that the player uses to take down enemies.

Beginner's Laser
Beginner's Laser is the player's starting weapon. They receive this weapon at the very start of the game.

Life Drain
Life Drain is a clinging weapon that when in contact of enemies, will drain their life for a short period of time before despawning.

Troublesome Trio
Troublesome Trio is a three-way weapon that when shot, will go in three different directions. This is currently the most powerful weapon in Jetshift that doesn't require the player beating a mid-game boss to obtain.

Homing Laser
Homing Laser is a homing weapon that will focus its attention on any enemy in sight, but when it comes in contact with one it will go in the same direction until it goes off-screen.

Ninja Star
Ninja Star is a powerful weapon that can only be used when the player has the Reflex ability and has defeated the Wall of Voices. It can only be used if the player's Reflex bar is full and flashing.

Strength
Strength greatly increases the player's attack power but enemies will have more health based on the following:

(( round (hitpoints * (0.7 + (0.65 * strength)))) - 1 )

So if a boss has 4,000 hitpoints and the player has 3 strength, it will then become:

(( round (4,000 * (0.7 + (0.65 * 3)))) - 1 )

(( round (4,000 * (0.7 + (1.95)))) - 1 )

(( round (4,000 * (2.65))) - 1 )

(( round (10,600)) - 1 )

10,599.

Attack Speed
Attack Speed will decrease the cool-down between player attacks, up to a maximum of 5 ticks.

Reflex
Reflex will provide a meter that fills up overtime when the player damages enemies. When the meter fills up, it will require a bit more power before it flashes. As it flashes, if the player gets hit, they will dodge the enemy attack instead of taking damage. Alternatively, at the cost of 1 meter power, the player can fire a Ninja Star, if they have happened to defeat the Wall of Voices.