Unused content

This page contains information about unused content.

Invincibility
Invincibility was going to be the fourth unlockable power-up at 1 Platinum. It was going to have a meter, just like Reflex. When activated, the player would turn white and go slightly transparent for 10 seconds. During this time, the player would be impervious to damage. Because of how ridiculous the grind had to be to get it, it was scrapped.

LOL boss
LOL was going to be a joke super-boss with 30,000,000 hitpoints, making it the hardest enemy in the game. When LOL was summoned, it would endlessly spin while going up and down (like Wall of Voices during Phase 2) and firing lasers, which would dramatically increase in speed when it lost health. When it was defeated, it wouldn't give any points. This would've made its level the only one where less than 500 points was possible to obtain.

LOL was used as a test boss and got removed upon addition of GL17CH.

Quicksand
Quicksand was going to be a block in Jetshift that only appeared in World 5s platforming levels. When the player stepped or jumped into the quicksand, they would get trapped and had to spam the Jump button in order to be set free.

Star Boss
Star was going to be a boss with only 999 hitpoints. Unlike other bosses, it had very little health, but compensated by only allowing every shot to do 1 damage each, regardless of how many lasers were stacked. When Star's health fell to or below 50, two minions (999,999,999 hitpoints) would come in and attempt to instantly kill the player. If the player defeated the minions, they would have been able to beat Star.If Star was added, the minions would have had more health than every enemy in the game combined.

No texture exists for the Star Boss and its minion, though it was planned.