Turned to Stone

Turned to Stone is the seventieth level in Jetshift, where players face off against two sea creatures, a Giant Shark and Medusa.

Phase 1
Giant Shark will constantly swim from one side of the screen to the other and then it will leap out and attempt to bite the player. This is the only attack the Shark has, and it can only be hit when it's fin is showing on the surface of the water.

Phase 2
 Hitpoints = 100,000 / 175,000 

The shark will disappear and as lightning strikes, the sky will darken and Medusa will appear. Upon surfacing, Medusa will attempt to slap the player with her tentacles (which are invincible and cannot be killed) and then turn the player to stone, which requires 10 inputs to be set free, otherwise they are more vulnerable to attacks. Being petrified cannot be avoided, even with a full Reflex meter. While petrified, the player cannot move or shoot. Taking damage from the tentacles or whatever source there is on the map will not free the player. After taking enough damage, Medusa is defeated.

Normal

 * The shark will swim and jump slowly.
 * Medusa will only have 2 tentacles.

Nightmare

 * The shark swims and jumps more quickly.
 * Medusa will have 4 tentacles.
 * Petrification attacks will be more frequent.

Tips

 * Attempting to hide from the Petrification beam will not work as it affects everything on screen.
 * A good way to get free of petrification is to spam the arrow keys. Keep in mind that it requires 10 inputs, so spamming the keys will free the player almost instantly.
 * Staying near the surface of the water during the Shark Bite attack will almost avoid the shark, but keep in mind you're not completely in the clear as the fin of the shark can still hit you, unless you hide near the Level counter.
 * This is one out of two boss battles to have two entities with individual health bars, with the other being Colossal Calamity.

Bugs

 * On rare occasions, when the player restarts they will still look like a stone figure, but can move and shoot.